# Lista de Encantamientos

Esta Lista de Encantamientos no contiene el 100% de los Encantamientos Disponibles dentro de la Modalidad pero serán los que no se modificarán ni eliminarán de la modalidad al menos a largo Plazo.

#### 🪓 1. COMUNES <a href="#id-1.-comunes" id="id-1.-comunes"></a>

**​**❓**Este tipo de Encantamientos son los Clásicos que conocemos en Minecraft. Podrás conseguirlos mediante Saqueando Aldeas o Tradeando con Aldeanos!**.

<table data-header-hidden><thead><tr><th width="199"></th><th width="178"></th><th></th><th></th></tr></thead><tbody><tr><td>Nombre</td><td>Descripción</td><td>Aplicado</td><td>Rareza</td></tr><tr><td>Filo</td><td>Aumenta el Daño contra los Jugadores</td><td>Espada Hachas</td><td>Normal</td></tr><tr><td>Eficiencia</td><td>Aumenta la velocidad de la herramienta. Cuando se aplica a un hacha , aumenta la posibilidad de que el hacha pueda aturdir un escudo, siendo la probabilidad base un 25% y un aumento del 5% para cada nivel de eficiencia.</td><td>Pico Hacha Pala</td><td>Normal</td></tr><tr><td>Toque de Seda</td><td>Los bloques no se rompen y te entrega el mismo bloque, con algunas excepciones.</td><td>Herramienta</td><td>Normal</td></tr><tr><td>Protección</td><td>Reduce la mayoría de los tipos de daños, esta reducción aumenta con el Nivel</td><td>Armadura</td><td>Normal</td></tr><tr><td>Protección contra el Fuego</td><td>Reduce el daño por fuego y el tiempo de combustión.</td><td>Armadura</td><td>Normal</td></tr><tr><td>Protección contra Proyectiles</td><td>Reduce el daño de los proyectiles, como el daño de flechas , tridentes lanzados , bolas de fuego ghast y blaze , etc.</td><td>Armadura</td><td>Normal</td></tr><tr><td>Filo Arrasador</td><td>Aumenta el daño de ataque de barrido.</td><td>Espada</td><td>Normal</td></tr><tr><td>Herir</td><td>Aumenta el daño a las turbas no muertas .</td><td>Armas</td><td>Normal</td></tr><tr><td>Poder</td><td>Aumenta el Daño de las Flechas</td><td>Arco</td><td>Normal</td></tr><tr><td>Llamas</td><td>Las flechas prenden fuego al objetivo y encienden TNT si son impactadas.</td><td>Arco</td><td>Normal</td></tr><tr><td>Aspecto Ígneo</td><td>Enciende en Llamas a tu objetivo al Golpearlo</td><td>Espada</td><td>Normal</td></tr><tr><td>Velocidad de Alma</td><td>Aumenta la velocidad al caminar en Soul Sand o Soul Soil , pero daña las botas con el tiempo.</td><td>Botas</td><td>Normal</td></tr><tr><td>Espinas</td><td>Refleja parte del daño recibido al recibir un golpe, a costa de reducir la durabilidad con cada activación.</td><td>Armadura</td><td>Normal</td></tr><tr><td>Irrompibilidad</td><td>Reduce la posibilidad de que un objeto sufra daños. Los niveles más altos reducen aún más la posibilidad</td><td>Armas, Herramienta, Armadura</td><td>Normal</td></tr><tr><td>Fortuna</td><td>Aumenta el drop de bloques/minerales. Los niveles más altos aumentan las posibilidades.</td><td>Herramienta</td><td>Normal</td></tr><tr><td>Camino Helado</td><td>Convierte el agua debajo del jugador en hielo helado y evita el daño que el jugador recibiría al pararse sobre bloques de magma .</td><td>Botas</td><td>Normal</td></tr><tr><td>Empalar</td><td>El tridente inflige daño adicional a las turbas que se generan naturalmente en el océano</td><td>Tridente</td><td>Normal</td></tr><tr><td>Saqueo/Botín</td><td>Aumenta el Botín de los mobs. Los niveles más altos aumentan el botín caído.</td><td>Espada</td><td>Normal</td></tr><tr><td>Lealtad</td><td>El tridente regresa después de ser arrojado. Los niveles más altos reducen el tiempo de devolución.</td><td>Tridente</td><td>Normal</td></tr><tr><td>Suerte Marina</td><td>Aumenta la tasa de buen botín (encantando libros, etc.) al pescar. Los Niveles superiores Aumentan la probabilidad.</td><td>Caña de Pescar</td><td>Normal</td></tr><tr><td>Señuelo</td><td>Disminuye el tiempo de espera hasta que el pescado / basura / botín "muerda". Los niveles más altos reducen el tiempo de espera.</td><td>Caña de Pescar</td><td>Normal</td></tr><tr><td>Reparación</td><td>Los orbes de Experiencia recogidos son consumidos por el objeto que contiene este encantamiento y es reparado.</td><td>Armas, Armadura, Herramienta</td><td>Normal</td></tr><tr><td>Disparo Múltiple</td><td>Dispara 3 flechas en una extensión a costa de una; solo se puede recuperar una flecha.</td><td>Arco</td><td>Normal</td></tr><tr><td>Perforación</td><td>Las flechas atraviesan múltiples entidades y escudos. Las flechas se pueden recuperar después de pasar por las entidades.</td><td>Ballesta</td><td>Normal</td></tr><tr><td>Puñetazo</td><td>Aumenta el retroceso de la flecha.</td><td>Arco</td><td>Normal</td></tr><tr><td>Cargar rápida</td><td>Disminuye el tiempo de carga de la ballesta.</td><td>Ballesta</td><td>Normal</td></tr><tr><td>Infinidad</td><td>Disparar no consume flechas regulares. No incluye flechas con punta ni flechas espectrales.</td><td>Arco</td><td>Normal</td></tr><tr><td>Retroceso</td><td>Aumenta el retroceso provocado con el Arco</td><td>Arco</td><td>Normal</td></tr><tr><td>Protección contra Explosiones</td><td>Reduce el daño por explosión y el retroceso</td><td>Armadura</td><td>Normal</td></tr><tr><td>Afinidad Acuática</td><td>Aumenta la Velocidad de Minería debajo del Agua</td><td>Casco</td><td>Normal</td></tr><tr><td>Perdición de los Artrópodos</td><td>Aumenta el daño y aplica Lentitud IV a los artrópodos (arañas, arañas de cueva, lepismas, endermitas y abejas).</td><td>Espada, Hacha</td><td>Normal</td></tr><tr><td>Caída de Pluma</td><td>Reduce el Daño de Caída</td><td>Botas</td><td>Normal</td></tr><tr><td>Canalización</td><td>Al lanzar tu tridente "canalizas" un rayo hacia la entidad golpeada. Funciona solo durante tormentas eléctricas y si el objetivo no está obstruido con bloques opacos.</td><td>Tridente</td><td>Normal</td></tr><tr><td>Escindir</td><td>Aumenta el Daño y Aturdimiento con provocado por el Escudo</td><td>Escudo</td><td>Normal</td></tr><tr><td>Profundidad</td><td>Aumenta el Movimiento debajo del Agua</td><td>Botas</td><td>Normal</td></tr><tr><td>Respiración</td><td>Extiende el tiempo de respiración bajo el agua. Recuperas Oxigeno con caparazón de tortuga</td><td>Casco</td><td>Normal</td></tr><tr><td>Aguas Revueltas</td><td>El tridente lanza al jugador consigo mismo cuando se lanza. Funciona solo en agua o lluvia.</td><td>Tridente</td><td>Normal</td></tr><tr><td>Maldición de Ligamento</td><td>Los elementos no se pueden eliminar de las ranuras de Armadura.</td><td>Armadura</td><td>Maldición</td></tr><tr><td>Maldición de Desaparición</td><td>Objeto destruido al morir.</td><td>Todo</td><td>Maldición</td></tr></tbody></table>

#### 💫 2. MÁGICOS  <a href="#id-2.-magicos" id="id-2.-magicos"></a>

Este Grupo de Encantamientos cuenta con su propia Tienda. Solo podrán ser obtenidos por medio de la tienda de Encantamientos o tambien puedes centrarlos en  algunos de los ítems de las Cajas exclusivas de /warp cajas.

| Enchantment      | Description                                                                                  |           Applies to           | Rarity    | Max Level |
| ---------------- | -------------------------------------------------------------------------------------------- | :----------------------------: | --------- | --------- |
| Abiding          | Las armas con este encantamiento se vuelven irrompibles.                                     |              Armas             | Legendary | 1         |
| Aegis            | Posibilidad de ganar velocidad al sufrir daños por caída.                                    |              Boots             | Ultimate  | 3         |
| Allure           | Tu ataque atrae turbas hacia ti.                                                             |             Swords             | Elite     | 3         |
| Ambit            | Daña mobs dentro de un radio que aumenta con el nivel de encantamiento.                      |          Swords, Axes          | Ultimate  | 7         |
| Angelic          | Cura la salud cuando se daña.                                                                |              Armor             | Ultimate  | 5         |
| Aqua             | Inflige el doble de daño mientras estás en el agua.                                          |              Boots             | Legendary | 4         |
| Aquatic          | Respira bajo el agua.                                                                        |             Helmets            | Simple    | 1         |
| Archer           | Aumenta el daño infligido con arcos.                                                         |               Bow              | Ultimate  | 4         |
| Armored          | Decreases damage from enemy swords by 2% per level.                                          |              Armor             | Legendary | 4         |
| Arrow Break      | Chance for arrows to bounce off you while holding item with this enchant.                    |               Axe              | Ultimate  | 6         |
| Arrow Deflect    | Chance to prevent enemy arrow from dealing damage.                                           |              Armor             | Ultimate  | 4         |
| Axe of Spirits   | Chance to get more souls from killing players.                                               |              Axes              | Fabled    | 3         |
| Bait             | Chance to receive double fishing drops.                                                      |           Fishing Rod          | Legendary | 3         |
| Barbarian        | Chance to inflicts more axe damage.                                                          |              Axes              | Legendary | 4         |
| Beastslayer      | Increases damage dealt to Hostile Mobs.                                                      |          Swords, Axes          | Legendary | 4         |
| Berserk          | Chance of strength and mining fatigue.                                                       |          Swords, Axes          | Unique    | 5         |
| Blacksmith       | Repair your weapon in exchange for dealing less damage.                                      |               Axe              | Legendary | 5         |
| Bleed            | Make your opponent bleed.                                                                    |              Axes              | Ultimate  | 6         |
| Blind            | A chance of causing blindness when attacking.                                                |             Swords             | Elite     | 3         |
| Block            | A chance to negate an attack and deal up to 4 damage back.                                   |             Swords             | Ultimate  | 3         |
| Blunt Force      | Chance to strike with great force.                                                           |              Axes              | Elite     | 4         |
| Bone Crusher     | Increases damage dealt to Skeletons.                                                         |          Swords, Axes          | Simple    | 3         |
| Bowmaster        | Multiplies damage against players who are wielding a Sword at the time they are hit.         |     Bow, Crossbow, Trident     | Elite     | 5         |
| Carrot Planter   | Plant carrots in a 3x3 area by shift+right-clicking.                                         |              Hoes              | Simple    | 3         |
| Chaos            | Deal weakness and wither effects.                                                            |             Trident            | Legendary | 5         |
| Chunky           | Chance to receive less damage.                                                               |           Chestplates          | Legendary | 6         |
| Cleave           | Damages players within a radius that increases with the level of enchant.                    |              Axes              | Ultimate  | 7         |
| Confuse          | Chance to give nausea effect.                                                                |             Swords             | Ultimate  | 4         |
| Convulse         | Chance to throw your attackers into the air.                                                 |              Boots             | Legendary | 6         |
| Creeper Armor    | Chance to be immune to explosive damage, at higher levels you have a chance to heal.         |              Armor             | Ultimate  | 3         |
| Critical         | Increase damage done with critical hit.                                                      |             Swords             | Elite     | 3         |
| Curse            | Chance to give your enemy mining fatigue.                                                    |              Armor             | Elite     | 2         |
| Deadshot         | Headshots with tridents deal double damage.                                                  |             Trident            | Legendary | 5         |
| Death Punch      | Increases damage dealt to Zombies.                                                           |          Swords, Axes          | Simple    | 5         |
| Decapitation     | Chance to have opponents head drop on death.                                                 |          Swords, Axes          | Simple    | 3         |
| Deranged         | Strike lightning at nearby players.                                                          |             Swords             | Legendary | 3         |
| Devour           | Chance to restore food while killing mobs.                                                   |             Weapons            | Unique    | 3         |
| Diminish         | Chance to give your enemy mining fatigue.                                                    |              Axes              | Ultimate  | 1         |
| Diploid          | Chance to multiply mob drops. Costs 5 souls / activation.                                    |             Swords             | Fabled    | 5         |
| Disappear        | Chance to become invisible when low on health.                                               |              Armor             | Ultimate  | 4         |
| Disarm           | Chance to disarm opponent.                                                                   |             Swords             | Fabled    | 3         |
| Disarmor         | Chance of unequipping random armor piece from your opponent.                                 |              Sword             | Legendary | 8         |
| Disintegrate     | Chance to deal extra durability damage to all enemy armor with every attack.                 |             Swords             | Ultimate  | 4         |
| Distance         | Chance to distance yourself from your enemies and gain regeneration.                         |             Weapons            | Ultimate  | 4         |
| Divert           | Chance of poisoning opponent and gaining regeneration.                                       |              Armor             | Legendary | 5         |
| Dodge            | Chance to dodge physical enemy, chance increases when sneaking.                              |              Armor             | Ultimate  | 5         |
| Double Strike    | A chance to strike twice.                                                                    |             Swords             | Legendary | 3         |
| Ender Slayer     | Increases damage dealt to Enderman and Ender dragons.                                        |             Weapons            | Elite     | 5         |
| Endmaster        | Double damage to mobs in End.                                                                |             Swords             | Ultimate  | 3         |
| Epicness         | Display particles on attack.                                                                 |             Swords             | Simple    | 3         |
| Exalted          | A chance of removing bad potion effects.                                                     |             Swords             | Ultimate  | 4         |
| Experience       | Chance to get more experience from ores.                                                     |              Tools             | Simple    | 5         |
| Explosive        | Chance for arrows to explode.                                                                |               Bow              | Unique    | 5         |
| Explosive Demise | Summon creepers as your guards when near death.                                              |            Leggings            | Unique    | 8         |
| Extinguish       | Chance to extinguish yourself when on fire.                                                  |            Leggings            | Elite     | 3         |
| Famine           | A chance to give your opponent the hunger effect.                                            |             Weapons            | Unique    | 4         |
| Featherweight    | Chance to get a burst of haste.                                                              |          Swords, Axes          | Unique    | 3         |
| Forcefield       | Chance to push away your opponent.                                                           |             Swords             | Simple    | 5         |
| Frenzy           | Chance for arrows to explode.                                                                |            Crossbow            | Unique    | 5         |
| Frozen           | Can cause slowness to attacker when defending.                                               |              Armor             | Elite     | 3         |
| Fuddle           | Disorganize opponent's hotbar.                                                               |             Swords             | Ultimate  | 3         |
| Fumble           | Chance to explode enemy when hit by their arrows.                                            |           Chestplate           | Legendary | 3         |
| Gears            | Added speed when equipped.                                                                   |              Boots             | Legendary | 3         |
| Glowing          | Gives permanent night vision.                                                                |             Helmet             | Simple    | 1         |
| Greatsword       | Multiplies damage against players who are wielding a Bow at the time they are hit.           |              Sword             | Elite     | 5         |
| Guardians        | A chance to spawn iron golems to assist you and watch over you.                              |              Armor             | Ultimate  | 10        |
| Hardened         | Chance to recover durability when damaged by players.                                        |              Armor             | Legendary | 3         |
| Haste            | Allows you to swing your tools faster.                                                       |              Tools             | Fabled    | 3         |
| Hasten           | Chance to gain Haste after breaking blocks.                                                  |              Tools             | Simple    | 3         |
| Heavy            | Decreases damage from enemy bows by 2% per level.                                            |              Armor             | Ultimate  | 5         |
| Hellfire         | Arrows turn into fireballs.                                                                  |               Bow              | Ultimate  | 5         |
| Hook             | Get more exp from fishing.                                                                   |           Fishing Rod          | Elite     | 3         |
| Hook             | Chance to increase luck while fishing.                                                       |           Fishing Rod          | Ultimate  | 3         |
| Hunter           | Increases damage dealt to Passive Mobs.                                                      |     Bow, Crossbow, Trident     | Unique    | 4         |
| Ice Aspect       | A chance of causing the slowness effect on your enemy.                                       |             Swords             | Ultimate  | 3         |
| Immolate         | Increases damage dealt to Spiders.                                                           |          Swords, Axes          | Elite     | 3         |
| Immolation       | Set all mobs in radius on fire.                                                              |             Swords             | Ultimate  | 3         |
| Immortal         | Chance to prevents your armor from taking durability damage.                                 |              Armor             | Fabled    | 4         |
| Impact           | Chance to double dealt damage.                                                               |             Trident            | Elite     | 4         |
| Implants         | Chance to restore food every few seconds.                                                    |             Helmets            | Ultimate  | 3         |
| Infernal         | Explosive fire effect.                                                                       |          Swords, Axes          | Elite     | 3         |
| Inflame          | Set all players in radius on fire.                                                           |              Axes              | Legendary | 3         |
| Inquisitive      | Chance to increase EXP drops from mobs.                                                      |             Swords             | Legendary | 4         |
| Interrupt        | Chance to give your enemy mining fatigue.                                                    |             Swords             | Ultimate  | 2         |
| Jelly Legs       | Chance to negate fall damage.                                                                |              Boots             | Ultimate  | 3         |
| Judgement        | Chance of poisoning opponent and gaining regeneration.                                       |             Elytra             | Legendary | 5         |
| Kill Aura        | Chance to kill multiple\nmonsters in radius.                                                 |             Swords             | Legendary | 5         |
| Launch           | Launch yourself by right-clicking.                                                           |             Swords             | Legendary | 3         |
| Lava Walker      | Walk on Lava.                                                                                |              Boots             | Legendary | 1         |
| Lifesteal        | A chance to steal health when attacking.                                                     |             Swords             | Legendary | 5         |
| Longbow          | Greatly increases damage dealt to enemy players that have a bow in their hands.              |               Bow              | Ultimate  | 4         |
| Lucid            | Chance to cure blindness and gain night vision when hit.                                     |              Armor             | Legendary | 3         |
| Magnet           | Your attack pulls players towards you.                                                       |             Swords             | Elite     | 3         |
| Marksman         | Increases damage dealt with Crossbows.                                                       |            Crossbow            | Elite     | 4         |
| Missile          | Arrows turn into fireballs.                                                                  |            Crossbow            | Elite     | 5         |
| Molten           | Chance of setting your attacker ablaze.                                                      |              Armor             | Unique    | 4         |
| Momentum         | Chance to gain speed boost with fireworks.                                                   |             Elytra             | Elite     | 3         |
| Multiplication   | Chance to multiply ore drops. Costs 5 souls / activation.                                    |             Pickaxe            | Fabled    | 5         |
| Nether Slayer    | Increases damage dealt to nether mobs.                                                       |             Weapons            | Elite     | 5         |
| Netherling       | Double damage to mobs in Nether.                                                             |             Swords             | Ultimate  | 3         |
| Neutralize       | Chance to disarm opponent.                                                                   |          Bow, Crossbow         | Fabled    | 2         |
| Night Owl        | Deal more damage to mobs at night.                                                           |             Swords             | Ultimate  | 1         |
| Nightwalker      | Freeze mobs at night.                                                                        |             Swords             | Elite     | 3         |
| Nulify           | Chance to reflect attack and multiply damage. Costs 40 souls / activation.                   |            Leggings            | Fabled    | 3         |
| Obsidianshield   | Gives permanent fire resistance.                                                             |              Armor             | Ultimate  | 1         |
| Overload         | Unlocks additional hearts.                                                                   |              Armor             | Legendary | 3         |
| Paralyze         | Gives lightning effect and a chance for slowness and slow swinging.                          |          Swords, Axes          | Elite     | 4         |
| Patch            | Chance to recover durability when damaged by mobs.                                           |              Armor             | Legendary | 3         |
| Perish           | A chance to give the wither effect.                                                          |     Bow, Crossbow, Trident     | Unique    | 5         |
| Permafrost       | Chance slow and bleed opponents.                                                             |             Swords             | Ultimate  | 5         |
| Phoenix          | Chance to revive yourself when killed.                                                       |           Chestplates          | Fabled    | 3         |
| Piercing         | Inflicts more damage.                                                                        |              Bows              | Ultimate  | 5         |
| Planter          | Plant seeds in a 3x3 area by shift+right-clicking.                                           |              Hoes              | Ultimate  | 3         |
| Plummet          | Deal damage to nearby mobs when taking fall damage.                                          |              Boots             | Ultimate  | 3         |
| Poison           | A chance of giving poison effect.                                                            |          Swords, Axes          | Elite     | 3         |
| Poisoned         | Chance to give poison to your attacker.                                                      |              Armor             | Elite     | 4         |
| Poseidon         | Increases damage dealt with Tridents.                                                        |             Trident            | Elite     | 4         |
| Potato Planter   | Plant potatoes in a 3x3 area by shift+right-clicking.                                        |              Hoes              | Simple    | 3         |
| Ragdoll          | Chance to be pushed back when getting hit.                                                   |              Armor             | Ultimate  | 4         |
| Ravenous         | Chance to regain hunger while fighting.                                                      |          Swords, Axes          | Unique    | 4         |
| Reaper           | A chance to give your opponent the Wither and Blindness effects while dealing damage         |               Axe              | Elite     | 4         |
| Rebound          | Gain some health back after kills.                                                           |             Weapons            | Legendary | 3         |
| Rebreather       | Chance to regain air when mining under water.                                                |             Pickaxe            | Simple    | 2         |
| Reflect          | Absorb enemy damage and reflect it back.                                                     |              Armor             | Unique    | 5         |
| Reforged         | Protects weapons and tools durability, items will be take longer to break.                   |        Weapons and tools       | Elite     | 10        |
| Reinforced       | Reduces damage dealt to you.                                                                 |             Elytra             | Ultimate  | 4         |
| Replanter        | Replants crops when harvested                                                                |              Hoes              | Unique    | 1         |
| Replenish        | Chance to restore food while mining.                                                         |            Pickaxes            | Elite     | 3         |
| Restore          | Upon breaking, item has a chance to lose this enchantment and repair half of its durability. |              Tools             | Fabled    | 4         |
| Rocket Escape    | Blast off into the air at low HP.                                                            |              Boots             | Elite     | 3         |
| Rush             | Chance of speed boost when taking off with elytra. Costs 10 souls / activation.              |             Elytra             | Fabled    | 3         |
| Safeguard        | Chance to gain Damage Resistance when defending.                                             |              Armor             | Ultimate  | 2         |
| Scare            | Chance to replace your opponents helmet\nto a pumpkin for a short time.                      |             Weapons            | Fabled    | 5         |
| Shatter          | Chance to deal extra durability damage to all enemy armor with every attack.                 |              Axes              | Ultimate  | 4         |
| Shockwave        | Chance to push back your attacker when your health is low.                                   |           Chestplates          | Elite     | 5         |
| Slayer           | Increases damage dealt to Passive Mobs.                                                      |          Swords, Axes          | Unique    | 4         |
| Slingshot        | Boost yourself into flight by right-clicking.                                                |             Elytra             | Legendary | 3         |
| Smelting         | Chance to smelt mined blocks.                                                                |            Pickaxes            | Simple    | 3         |
| Smoke Bomb       | When you are near death, you will spawn a smoke bomb to distract your enemies.               |             Helmet             | Elite     | 8         |
| Snap             | Pull hit entity towards you.                                                                 |           Fishing Rod          | Elite     | 3         |
| Snare            | Chance to slow and fatigue enemies with projectiles.                                         |              Bows              | Elite     | 4         |
| Sniper           | Headshots with bows deal double damage.                                                      |               Bow              | Ultimate  | 5         |
| Soulbound        | A chance to keep item on death.                                                              |     Weapons + Tools + Bows     | Fabled    | 3         |
| Soulgrind        | Chance to get souls by killing mobs.                                                         |             Swords             | Fabled    | 3         |
| Soulless         | Increases damage dealt to Hostile Mobs.                                                      |     Bow, Crossbow, Trident     | Unique    | 4         |
| Soulminer        | Chance to get souls by mining.                                                               |             Pickaxe            | Fabled    | 3         |
| Spark            | Light opponents on fire.                                                                     |             Trident            | Elite     | 3         |
| Spiritmaster     | Chance to get more souls from killing players.                                               |             Swords             | Fabled    | 3         |
| Spirits          | Chance to spawn guard blazes.                                                                |              Armor             | Ultimate  | 10        |
| Springs          | Gives jump boost.                                                                            |              Boots             | Elite     | 3         |
| Strife           | Increases Trident melee damage.                                                              |             Trident            | Legendary | 3         |
| Strike           | Chance to strike lightning at the opponent.                                                  | Swords, Bow, Crossbow, Trident | Simple    | 3         |
| Striker          | Rain arrows over opponent.                                                                   |               Bow              | Ultimate  | 3         |
| Suspend          | Chance to cause no knockback to mobs.                                                        |             Swords             | Elite     | 3         |
| Swordsman        | Chance to reduces incoming damage while wielding a sword by up to 22% at max level.          |              Armor             | Ultimate  | 5         |
| Tank             | Chance to decreases damage from enemy axes by 2% per level.                                  |              Armor             | Ultimate  | 4         |
| Telepathy        | Automatically places blocks broken by tools in your inventory.                               |              Tools             | Unique    | 4         |
| Thunderlord      | Strike monsters with lightning every 3 consecutive hits.                                     |             Weapons            | Legendary | 3         |
| Timber           | Chance to break a tree in one hit                                                            |              Axes              | Ultimate  | 3         |
| Trench           | Chance to break in 3x3 area.                                                                 |        Pickaxes, Shovels       | Ultimate  | 9         |
| Trickster        | When hit you have a chance to teleport directly behind you opponent.                         |              Armor             | Elite     | 8         |
| Turmoil          | Chance to prevent opponents guards from spawning.                                            |              Armor             | Legendary | 3         |
| Twinge           | Make your enemy bleed, if hit using melee attack.                                            |             Trident            | Legendary | 4         |
| Unbreakable      | Tools with this enchant become unbreakable                                                   |              Tools             | Fabled    | 1         |
| Undead Ruse      | When hit you have a chance to spawn zombie hordes to distract and disorient your opponents.  |              Boots             | Elite     | 10        |
| Unholy           | Defend with weakness and wither effects.                                                     |              Armor             | Legendary | 5         |
| Vampire          | A chance to heal you for up to 3hp a few seconds after you strike.                           |             Swords             | Elite     | 3         |
| Vein Miner       | Mine entire vein of ores                                                                     |            Pickaxes            | Elite     | 3         |
| Virus            | A chance of giving poison effect.                                                            |     Bow, Crossbow, Trident     | Unique    | 3         |
| Voodoo           | Gives a chance to deal weakness.                                                             |              Armor             | Elite     | 6         |
| Ward             | A chance to absorb enemy damage                                                              |              Armor             | Unique    | 4         |
| Water Walker     | Walk on Water.                                                                               |              Boots             | Legendary | 1         |
| Wings            | Allows flying when worn.                                                                     |              Boots             | Legendary | 1         |
| Wither           | A chance to give the wither effect.                                                          |              Armor             | Elite     | 5         |

**​**


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://akiogames.gitbook.io/guia-akiogames/modalidades/survival-op/guia/lista-de-encantamientos.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
